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Advanced [show]


Henry Hailey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt and is in decent physical shape. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Optimist, Fighting, Logical. Flaws: Addict. Bonds: Family. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Henry Hailey, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Theobald Ansley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of luck around his neck, and a axe on his belt. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Addict, Hedonist, Mundane. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Theobald Ansley, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 500 gp. Deep green spinel (70 gp). Sard (80 gp). Fire opal (1600 gp). Jet (70 gp). 1 Breastplate. 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Charles Sheldon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is blonde, silky, and of moderate length. His eyes are brown and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Charles was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He struck the Guard job and began his own company from there.

Motivation: Money/treasure; and to protect his home

Ideals: Logical. Bonds: Attractive, Guardian, Family, Job, Rich. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Charles Sheldon, Male Human Rogue 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Don Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His red hair is braided into rings. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Don has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Adventurer. Occupation: Stableman

Voice: German accent

Attributes [hide]

Don Asheton, Male Human Wizard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: Aquamarine (600 gp). Chrysoberyl (160 gp). 1 Minor magic item.


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: The child of a Mayor, who enjoyed hunting, Ernest was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Hedonist. Bonds: Attractive, Job, Nature, Religious. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Ernest Deighton, Male Human Rogue 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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