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NPC Generator

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Advanced [show]


Heward Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Heward Dudley, Male Human Warrior 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)11 (+0) 4 (-3)15 (+2)
Skills Animal Handling +0, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 100 gp. Moonstone (30 gp).


Social Check DCs


Guy Home, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His hair is silver and curly. He has brown eyes and a green hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Immigrant, Adventurer. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Guy Home, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs


Aldous Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely green suit with brown socks and a vest with buckled shoes. His red hair is knotted and matted. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast forest. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious, Nature. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Aldous Winthrop, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)6 (-2) 15 (+2)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. White opal (1200 gp). Emerald (1200 gp). Brown-green garnet (120 gp). Chrysoberyl (120 gp). 1 Bullseye lantern. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long black hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Herbalist, Odo learned a great deal about his father's area of expertise. After coming to the age of reason, Odo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Disciplined, Fighting, Gifted. Flaws: Racist. Bonds: Job. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Odo Benson, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Cromwell, Male Human [Permalink]

Personal [hide]

Description: This western man wears blue painted combat armor at almost all times. His clothes are grease stained in places. He wears a top hat to hide his balding. His eyes are violet.

Personality: Calm and collected, he is a well trained Junk Dealer. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Junk Dealer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Bonds: Poor, Immigrant, Job, Family. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Guy Cromwell, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 14000 sp.


Social Check DCs

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