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Advanced [show]


Charles Chatham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and his gloved hand is found clutching a sai. His hair is short and white. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Charles Chatham, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has moderate length blonde hair. His eyes are likewise hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Wymar was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Wymar Huckabee, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Arnold Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his tan robe and has his mace always slung over his shoulder. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Impeccable. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Arnold Emsworth, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 17 (+3)11 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Red-brown spinel (60 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Skelton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Theodoric Skelton, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are a pleasant green.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. Some 5 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels kind of lost in life; and sabotage a competitor

Flaws: Antagonistic, Shy, Depressed. Bonds: Job, In love. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Clare, Male Human Aristocrat 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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