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Advanced [show]


Gomory Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is physically well-built. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Masseuse, his mother struggled to pay the bills. In his 18th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Ideals: Disciplined, Philantrophist. Bonds: Poor, Enemies. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Gracey, Male Human Adept 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Elton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, tan, dusty cloak. His red hair and beard is wavy and long. His brown eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he would like to get married and retire

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Has a crush, Job. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Robert Elton, Male Human Warlock 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Thomas Ryland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown, dusty cloak. He has styled his chestnut hair well, parting it to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Persistence. Flaws: Disease, Fearful. Bonds: Family, Enemies. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Thomas Ryland, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)10 (+0) 11 (+0)6 (-2)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp. Blue quartz (9 gp). Aquamarine (900 gp).


Social Check DCs


Robert Bradly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is black and very short. His eyes are gray and catlike.

Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Bonds: Mentor. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Robert Bradly, Male Human Wizard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 9000 sp. Peridot (80 gp). Iolite (80 gp). Rock crystal (80 gp).


Social Check DCs


Odo England, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His black hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Bather for hire.

Motivation: To protect his home; and to reunite with his old friends

Flaws: Impulsive. Bonds: Attractive, Adventurer, Job, Guardian. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Odo England, Male Human Ranger 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50 pp. Freshwater pearl (6 gp). Coral (140 gp).


Social Check DCs

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