Gerard Oakley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports black clothing, slightly heavier than average wear. He wears his blonde hair down. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Poor, Mentor. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (200 gp).
Hubert Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a white scarf. He carries a battered glaive and tarnished axe as well. He keeps his long auburn hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Hubert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hubert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hubert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Philantrophist. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Terran, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Amber (80 gp). Red garnet (80 gp). Bloodstone (30 gp).
Ralf Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He wears his red hair down. His violet eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Disease, Shy. Bonds: In love, Guardian. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 200 gp. Rhodochrosite (9 gp). Golden yellow topaz (900 gp). Red-brown spinel (100 gp). Blue quartz (9 gp). Coral (100 gp).
Conrad Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green cloak and cross-gartered yellow stockings. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Nature. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Half-Plate.
Frederick Astley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a tan shirt with thin blue vertical stripes and white pants. He has a small bristly mustache and wavy blonde hair. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tanner father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Impulsive, Disease, Insomniac. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. A necklace of small pink pearls (1000 gp).
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