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NPC Generator

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Advanced [show]


Norman Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his pastel robe. He sports a long red beard, and similarly colored long hair. His eyes are hazel and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: Norman hails from a village terrorized by gnolls. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and revenge

Ideals: Philantrophist. Flaws: Ugly, Fearful, PTSD. Bonds: Enemies. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Norman Bentley, Male Human Rogue 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Don Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, black cloak. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Don Tewksbury, Male Human Warrior 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Athletics +1, Performance +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Hubert Sutherland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Knight profession.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Navigator.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Hubert Sutherland, Male Human Warlock 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 18 (+4)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Druidic, Terran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Just what you see.


Social Check DCs


Rolf Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His long golden hair is drawn into a two foot long braid. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. During his travels, Rolf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rolf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rolf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Flaws: Antagonistic, Disease. Bonds: Adventurer, Attractive, Job. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Ogden, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 12 (+1)8 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2500 sp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

John Merton, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 13 (+1)8 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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