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Advanced [show]


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Rich, Family, Nature, Slave. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Gomory Altham, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Engraver and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Flaws: Impulsive. Bonds: Job, Family, In love. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Gomory Sutherland, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 200 gp. Moss agate (10 gp). Bloodstone (60 gp). Black pearl (1100 gp).


Social Check DCs


Lewis Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves music and to teach people music more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Lewis Yorke, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Zircon (30 gp). Star rose quartz (30 gp). Alexandrite (200 gp). 1 Hourglass. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown armored body suit, with a simple green line shooting up and back down, marred by chocolates. He has done his best to style his silver hair to look like a famous performer. His green eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: An old rival family wants him found.

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Gerard Staurheim, Male Human Fighter 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 47 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +6

Possessions: 1900 gp. Alexandrite (200 gp). Pink pearl (160 gp). Eye agate (11 gp). Hematite (11 gp). Moss agate (11 gp). Obsidian (11 gp).


Social Check DCs


Robert Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin pastel vertical stripes and grey pants. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 8 years old his parents immigrated from the north. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Immigrant, Slave. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Robert Roscoe, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)18 (+4) 10 (+0)15 (+2)
Skills Investigation +7, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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