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Advanced [show]


Randal Law, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is still thick. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Randal hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Randal began to lead the lost caravan. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Disciplined, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Randal Law, Male Human Aristocrat 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Payton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He typically wears white cloth garments or leather armor. His white hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Terse, Shy, Mundane. Bonds: Poor. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Godfrey Payton, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Patrick Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His white hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Blacksmith.

Motivation: Expand his business.

Ideals: Extrovert. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Patrick Tenley, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy green pantaloons and a white scarf. His tied-back hair is brown. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a brothel owner, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. One day when Ralf was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Ralf was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Family, Mentor. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Ralf Watson, Male Human Druid 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)7 (-2) 11 (+0)14 (+2)
Skills Athletics +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. Aquamarine (1100 gp). Deep blue spinel (1100 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


William Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large silver tufts of hair around his ears. His brown eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Enfield, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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