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Percival Lincoln, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his golden hair well, parting it to the right. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Percival's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bather and was forced into it by his family

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Family. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Percival Lincoln, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Solid gold idol (600 gp). A roughly beaten golden orb (70 gp). 2 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Lance Morley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Entrepeneur, Athletic, Artistic, Fighting. Bonds: Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Lance Morley, Male Human Ranger 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 38000 sp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield.


Social Check DCs


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears red painted combat armor at almost all times. His head has been shaved. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Roger Gresham, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)17 (+3) 16 (+3)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 13
Languages Common, Sylvan, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His long blonde hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small mountains village. As a young adult he joined a group advocating for an improvement in Human conditions. Some 7 years later his spouse died after the birth of his son. Heartbroken, Lance never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Nature, In love, Enemies. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Birkenhead, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Mayor. Beneath his clothing is a huge mess of scar tissue. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Mayor.

Motivation: Expand his business; and to be a knight again

Flaws: Racist. Bonds: Job, Slave, Religious, Military. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Dustin Hackney, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 16 (+3)18 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6 Acid flasks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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