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Advanced [show]


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up trident and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Artistic, Justice. Bonds: Attractive, Nature, Job. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Gerard Cooper, Male Human Monk 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear black pants and tee shirts. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Architect, who enjoyed hunting, Randal was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Family, Nature. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Randal Brownrigg, Male Human Barbarian 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 81 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Black pearl (600 gp). Onyx (80 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Thomas Cornish, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He tends to wear a large pastel jacket. He wears his chestnut hair up. His eyes are blue and catlike.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Thomas was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. By chance he met his sister recently and the two have been together since.

Motivation: A strong sense of loyalty to Human people; and marry his sister to traveling adventurers

Flaws: Depressed, Fearful, Racist. Bonds: Attractive, Job, Family. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Thomas Cornish, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Conrad Morton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He has gleaming, smiling brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Conrad studied abroad. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Ideals: Gifted. Bonds: Attractive, Military, Guardian, Adventurer. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Morton, Male Human Warlock 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 12000 sp. Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Shane Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries a battered shortbow and tarnished sword as well. He has white hair. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Philantrophist. Bonds: Attractive. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Shane Wade, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Amethyst (50 gp). Jasper (60 gp). Moonstone (60 gp).


Social Check DCs

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