Don Livingstone, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. He wears his red hair down. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Servant, who enjoyed hunting, Don was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Sailor for hire.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting. Bonds: Job, Religious, Nature, Adventurer. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Adam Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear yellow clothing when he does not wear armor. His blonde hair and beard is wavy and long. He has green eyes and a yellow hat with a brown feather.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and money/treasure
Flaws: Insane. Bonds: Family, Rich, Immigrant, Adventurer. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Godfrey Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a red handlebar mustache and slicked back red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: Retire the richest man in the north; and he wants to meet his childhood hero
Ideals: Entrepeneur, Persistence, Philantrophist. Flaws: Addict. Bonds: Slave. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Chrysoberyl (60 gp).
Theobald Watson, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. With a patchy auburn beard and wild auburn hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Theobald studied abroad. He struck it rich when he found rare goods in large quantities. He was granted divine powers by his dying sister.
Motivation: Money/treasure.
Ideals: Impeccable, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Conrad Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is long and unkept. His eyes are violet and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Athletic, Optimist, Gifted. Flaws: Ugly. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Coral (90 gp). Blue quartz (10 gp). Star rose quartz (50 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
