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NPC Generator

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Advanced [show]


William Sydney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a brown suit. He keeps his golden hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Carpenter soon after.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

William Sydney, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has golden hair. He is very pretty but has cold, dead eyes.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: The child of western immigrants he idolized his mother. Gerard was born on a far western island where he grew up under the tutelage of his mother, an expert Seamstress. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Depressed, Insomniac. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Gerard Wilberforce, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (200 gp). Solid gold idol (400 gp).


Social Check DCs


Adelard Paxton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue painted combat armor at almost all times. His chestnut hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Shy, Fearful. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Paxton, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1900 sp. 1 Everburning torch. 2 Alchemist’s fire. 3 Acid flasks.


Social Check DCs


Theodoric Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his dagger ready. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Theodoric was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Bonds: Poor, Attractive, Family. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Theodoric Blythe, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


William Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Marshal. His deerstalker hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Opinionated, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Wedgwood, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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