Roger Brady, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His hair is auburn and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He is a Jackalwere in disguise. Roger was born on a far northern desert where he grew up under the tutelage of his mother, an expert Barber. He has worked as a Barber like his mother before him.
Motivation: Sabotage a competitor; and money/treasure
Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Hematite (4 gp). Pink pearl (80 gp). Chrysoprase (60 gp).
Dean Clifton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has a slight overbite and is overall scrawny. His red hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Enemies, Slave. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp.
Thomas Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy brown pantaloons and a pastel scarf. He has moderate length auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Thomas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: He's in love.
Ideals: Athletic, Philantrophist, Fighting, Gifted. Bonds: Nature. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 900 sp.
Percival Carlyle, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears an entirely white suit with grey socks and a vest with buckled shoes, marred by sweets. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Percival was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother
Flaws: Ugly, Racist. Bonds: Job, Family, Religious. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 4000 sp.
Adam Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a brown suit. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.
History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He has never given up on his singing dream.
Motivation: Wants to work out more often; and a rival would like him out of the picture
Ideals: Athletic, Justice, Artistic, Gifted. Bonds: Poor. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!