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Advanced [show]


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries shortspears. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Gerard Alton, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Deep green spinel (120 gp).


Social Check DCs


William Ryland, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tan painted combat armor at almost all times. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

William Ryland, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1900 sp.


Social Check DCs


Rolf Churchill, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky brown painted plate armor and is in decent physical shape. His red hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Bonds: Enemies, Military, Adventurer, Has a crush. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Churchill, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)16 (+3) 9 (-1)17 (+3)
Skills Arcana +5, Athletics +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alexandre Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear green clothing when he does not wear armor. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Insomniac, Shy, Addict, Mundane. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Alexandre Eastaughffe, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 42000 sp. Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Bertram Beckwith, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He keeps his brown hair in a pixie cut. He has gray eyes and a red hat with a black feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Dyer profession.

History: He was born in a small forest village. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Bertram Beckwith, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Brown-green garnet (60 gp). Coral (60 gp). 4 Smokesticks.


Social Check DCs

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