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NPC Generator

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Advanced [show]


Gerard Harrington, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His silver hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Forgetful, Disease. Bonds: Family. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Harrington, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)17 (+3) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Clinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown cloak and cross-gartered white stockings. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is an amazing painter.

History: William was born in the north. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Persistence, Fighting. Flaws: Racist. Bonds: Immigrant. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Clinton, Male Human Sorcerer 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 sp.


Social Check DCs


Gilbert Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely green suit with red socks and a vest with buckled shoes. His golden hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Tanner. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the south. In his 15th year, his parents were killed by a drow raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He became a Tanner soon after.

Motivation: Wants to open a new tavern; and revenge

Flaws: Disease, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Gilbert Kendall, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Solomon Fawcett, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his auburn hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Carter in town.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Fisher, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Rich, Job. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Solomon Fawcett, Male Human Cleric 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1100 gp. Silver pearl (80 gp). Violet garnet (1500 gp). 1 Minor magic item.


Social Check DCs


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he wears a brown costume with the symbols of luck on his torso. His silver hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small plains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and human compassion

Flaws: Racist, Mundane. Bonds: Nature, Military, Family. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Bertram Kendal, Male Human Paladin 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 cp.


Social Check DCs

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