William Tattersall, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a grey collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long auburn hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north to a Hunter, William learned a great deal about his father's area of expertise. He worked as a nervous Hunter and found it very stressful. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.
Flaws: Ugly, Addict, Insane, Antagonistic. Bonds: Job. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2100 sp. Amber (120 gp). Rock crystal (60 gp).
Dean Sutherland, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His skin is also unnaturally pale. He has shaved his head bald. His violet eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Flaws: Ugly, Secretive, Insane. Bonds: Nature, Rich. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Cory Kelsey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting tan shirt and pants. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. A gifted student he started as a Actor, but he got bored and became a Stableman. He has drifted from career to career and currently works as a Stableman.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and to be a actor again
Flaws: Addict. Bonds: Attractive, In love, Immigrant, Job. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 400 gp. Amethyst (120 gp). Deep blue spinel (1300 gp). Tourmaline (120 gp). Golden yellow topaz (1300 gp).
Lance Vance, Male Human [Permalink]
Personal [hide]
Description: An older man who sports brown clothing, slightly heavier than average wear, he is not a threatening figure. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: To unite with his brother.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Roland Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 700 gp.
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