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Advanced [show]


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His brown hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Disciplined, Entrepeneur, Logical. Flaws: Ugly, Shy. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Woods, Male Human Adept 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 18 (+4)13 (+1)
Skills Deception +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 600 gp. Eye agate (9 gp). Sard (70 gp). Violet garnet (1400 gp). Lapis lazuli (9 gp). Rock crystal (70 gp). Malachite (9 gp).


Social Check DCs


Norman Ramsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely blue suit with black socks and a vest with buckled shoes. He has no hair. He has gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Fletcher and found it very stressful. He now owns his own business.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Ramsey, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 8
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Deep blue spinel (900 gp). Iolite (20 gp). Azurite (5 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white cloak and cross-gartered black stockings. His chestnut hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Everard hails from a village terrorized by brigands. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He struck the Crown-heir job and began his own company from there.

Motivation: To be a Priest again.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Enemies. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Everard Graeme, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Darkwood Shield.


Social Check DCs


Aldous Budd, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his tan robe and has his shield always slung over his shoulder. His red hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Aldous Budd, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a white and yellow robe with the hood down. He has a very tight haircut. His eyes are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: He was born in a small plains village. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Pickering, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. White opal (700 gp). Sard (30 gp). Deep blue spinel (1000 gp).


Social Check DCs

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