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Advanced [show]


Shane Landon, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and yellow robe with the hood down. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is smooth and relatively long. This blue eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and to be a interpreter again

Flaws: Shy, Impulsive, Racist. Bonds: Immigrant, Job. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Landon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Star rose quartz (80 gp).


Social Check DCs


Lance Harrington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He keeps his golden hair in a flapper bob. This gray eyed westerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Lance studied abroad. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: To unite with his brother; and he is greedy

Ideals: Gifted, Optimist. Bonds: Attractive, Rich, Family. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Lance Harrington, Male Human Warrior 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Moss agate (16 gp).


Social Check DCs


Don Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Laborer business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and to be a spice merchant again

Flaws: Depressed, PTSD. Bonds: Attractive, Poor, Job. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Dalton, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Peridot (50 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown cloak. His white hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Manfred Tindall, Male Human Rogue 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Trollope, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Gunter Trollope, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs

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