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NPC Generator

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Advanced [show]


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Guy hails from a village terrorized by brigands. In his 11th year, his parents were killed by a brigands raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Slave, Enemies. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Guy Yorke, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Eye agate (6 gp). Red spinel (50 gp).


Social Check DCs


Nicholas Quinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His brown hair is braided into rings. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He inherited the family business which he has now maintained for 2 years.

Motivation: To find somewhere to settle down.

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Quinton, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Gerald Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He has moderate length brown hair. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich northern family. He worked as a nervous Fortune-teller and found it very stressful. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Gerald Vance, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Clive, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants, and sports empty pouches on his belt. His black hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north to a Ruler, Henry learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Racist, Secretive. Bonds: Poor, Job. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Clive, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Henry Tickle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Military, Religious. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Henry Tickle, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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