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NPC Generator

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Advanced [show]


Shane Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and catlike.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Willoughby, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)16 (+3) 18 (+4)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Geoffrey Kinsley, Male Human [Permalink]

Personal [hide]

Description: This western man wears an entirely grey suit with brown socks and a vest with buckled shoes. His clothes are grease stained in places. He sports a long chestnut beard, and similarly colored long hair. His blue eyes peer out from beneath his broad grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and to protect his home

Flaws: Depressed, Lazy. Bonds: Poor, Immigrant, Nature. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Geoffrey Kinsley, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and grey handkerchief worn on his right side. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Insane, Racist. Bonds: Family, Rich. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Hallewell, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 18 (+4)16 (+3)
Skills Insight +6, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Tim Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Locksmith uniform. His black hair is lengthy. He has brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He struck the Locksmith job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Job, Poor, Family, Nature. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Tim Allerton, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: Ernest was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Bonds: Immigrant, Job, Religious. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Alston, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs

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