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Advanced [show]


Percival Alton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Disease. Bonds: Adventurer, Attractive, Job. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Percival Alton, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs


Simon Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Simon was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Family, Rich. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Simon Jacobs, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is unkempt and raggedy. His green eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Lance hails from a village terrorized by giants. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Enemies. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Lance Huxley, Male Human Wizard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 18 (+4)13 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Gold dragon comb with red garnet eye (1500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Minor magic item.


Social Check DCs


Alex Langley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports tan clothing, slightly heavier than average wear. His hair is long and black with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist, Extrovert. Flaws: Insane. Bonds: Rich. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Langley, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Sard (40 gp). Deep blue spinel (200 gp). Bloodstone (40 gp). Deep blue spinel (200 gp).


Social Check DCs


Norman Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Justice, Gifted. Bonds: Poor, Attractive, Military. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Norman Sheldon, Male Human Wizard 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 80000 cp. Malachite (5 gp). Bloodstone (80 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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