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NPC Generator

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Advanced [show]


Reynard Kendal, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey cloak. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and doesn't want to be a laborer and was forced into it by his family

Ideals: Professionalism. Flaws: Insane. Bonds: Job, Immigrant, Family. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Reynard Kendal, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)16 (+3) 17 (+3)14 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His brown eyes peer out from beneath his feathered green hat.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Healer, Gomory learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a gnolls raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Gomory Payton, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is long and unkept. His thin eyebrows rest above his beady blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: Gifted from a young age, Tim studied abroad. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Tim Blakeley, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. Smoky quartz (20 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Roger hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Antagonistic. Bonds: Rich, Enemies, Attractive, Has a crush. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Roger Barclay, Male Human Warlock 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Elven, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 200 gp.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown and very short. He has several tiny opal earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against illithids; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic. Bonds: Rich, Adventurer, Enemies, Family. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Frederick Beitz, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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