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Advanced [show]


Guy Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his chestnut hair down. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Assassin job and began his own company from there.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Military, Mentor, Job, Family. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Guy Barney, Male Human Monk 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Violet garnet (1500 gp). Black pearl (1500 gp).


Social Check DCs


Chad Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Chad Anderton, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)16 (+3) 12 (+1)16 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Thorpe, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Cynical, Antagonistic. Bonds: Rich. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Thorpe, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Westbrook, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown vest and prefers pastel and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His red hair is singed and shortened. His face is scarred and worn.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west. His childhood dream was to be a Mayor, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: Retire the richest man in the west; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Lance Westbrook, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)7 (-2) 12 (+1)10 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Hubert Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His long golden hair reaches down to his waist. His eyes are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 8 years.

Motivation: Regain custody of his daughter; and to be a bounty hunter again

Ideals: Gifted. Bonds: Job, Attractive, Immigrant, Family. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Hubert Marley, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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