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Advanced [show]


Anthony Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered scimitar and tarnished sickle as well. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: A powerful brothel owner made him what he is. After coming to the age of reason, Anthony took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Fighting, Professionalism, Gifted. Bonds: Job, Mentor. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Reed, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a yellow poncho over his likewise colored trousers and shirt and is in decent physical shape. With a patchy silver beard and wild silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Spice Merchant, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Performer.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Frederick Gentry, Male Human Warrior 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers red and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered sword and tarnished shortspear as well. He has styled his red hair well, parting it to the left. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Kinsley, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 15 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown clothing when he does not wear armor. He has a small bristly mustache and wavy brown hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Entrepeneur, Logical. Flaws: Impulsive, Insane. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Trym Hastings, Male Human Cleric 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 10 (+0)6 (-2)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp.


Social Check DCs


John Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Insane, Disease. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

John Ramsey, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)15 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2100 sp.


Social Check DCs

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