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Advanced [show]


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in tan turtlenecks beneath a black coat with brown slacks. His hair, while still mostly red, has prominent grey streaks. His half smiles and amber eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Cynical, Shy. Bonds: Poor, Attractive. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Norman Rodney, Male Human Sorcerer 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 17 (+3)16 (+3)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. Moss agate (7 gp). Black pearl (600 gp). Smoky quartz (80 gp). Smoky quartz (80 gp).


Social Check DCs


Norman Wade, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is heavily combed to the right. This hazel eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norman's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Flaws: Secretive, Impulsive, Antagonistic. Bonds: Family. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Norman Wade, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple blue robe with tan stripes complete with hood. His white hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Justice. Bonds: Mentor, Adventurer. Occupation: Miller

Voice: American accent

Attributes [hide]

Ralf Jacobs, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Conrad Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears yellow trousers with white and red striped suspenders. He wears various colorful collared shirts. His auburn hair is braided into rings. His eyes are a pleasant hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Conrad hails from a village terrorized by gnolls. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many gnolls want him driven away.

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Enemies. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Conrad Carlyle, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Common, Ignan, Terran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Scribe in town.

History: Bertram was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Scribe.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Joker, Persistence. Bonds: Attractive, Job, Family. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Bertram Pickering, Male Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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