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Advanced [show]


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His black hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. When Everard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and many drow want him driven away

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Guardian, Enemies. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Everard Garfield, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 70 pp. Red-brown spinel (140 gp). Black pearl (900 gp). Bloodstone (80 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Hunter Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his sword. His white hair is cut short. His brown unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of illithids once and for all.

History: Hunter hails from a village terrorized by illithids. A freak accident while working with his Shoemaker mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Enemies. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Blyth, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Ogden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic, Depressed. Bonds: Military. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Ogden, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Alby, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bather uniform. He has a moderate pudge and is not very fit. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Architect, but he got bored and became a Bather. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Justin Alby, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 7 (-2)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 8
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Mentor, Debt. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Wedgwood, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2300 sp. 1 Masterwork Common Melee.


Social Check DCs

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