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NPC Generator

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Advanced [show]


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His moppish black hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Gifted. Flaws: Disease, Selfish, Mundane. Bonds: Rich. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Hampton, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)7 (-2) 5 (-3)11 (+0)
Skills Deception +2, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Cook uniform. His white hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Anselm was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Cook. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Professionalism, Extrovert. Bonds: Job, Attractive. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Anselm Springfield, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


John Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. This green eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich, Immigrant. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

John Carlton, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theodoric Langston, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a butcher again

Ideals: Disciplined, Professionalism. Bonds: Rich, Job, Debt. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Langston, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 15 (+2)8 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 8 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Guy Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green leather gloves, a green jacket, and tight pants, and a wedding ring on his right hand. He wears a Stetson hat to cover his moderate length blonde hair. He has blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He got into the Miller business at a young age. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Pacifist. Flaws: Mundane. Bonds: In love, Job, Nature. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Guy Cumberbatch, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 7 (-2)15 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Jasper (50 gp). Tiger eye turquoise (13 gp). Onyx (50 gp).


Social Check DCs

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