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NPC Generator

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Advanced [show]


Gerald Harley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Gerald Harley, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Dean Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a long brown beard, and similarly colored long hair. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Nature, Immigrant, Adventurer. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Dean Brownrigg, Male Human Sorcerer 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 1000 sp.


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His golden hair is styled in orderly dreadlocks. His brown eyes peer out from beneath his wide-brimmed pastel hat.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 8 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Halsey, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp.


Social Check DCs


Justin Shelly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He typically wears grey cloth garments or leather armor, and his gloved hand is found clutching a shortspear. He is bald on top and has large red tufts of hair around his ears. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Justin Shelly, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white coat over a grey low-cut shirt, and a Stetson hat upon his head. His moppish red hair is in a traditional bowl cut. He has several tiny jet earrings on each ear.

Personality: This man loves music and to teach people music more than just about anything. He enjoys reading and quiet.

History: Theodoric was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Now he works as a music tutor during his time off.

Motivation: Regain custody of his daughter; and money/treasure

Ideals: Athletic, Artistic, Logical. Bonds: Rich, Family. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Theodoric Dumph, Male Human Sorcerer 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)11 (+0) 18 (+4)13 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 5000 sp.


Social Check DCs

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