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NPC Generator

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Advanced [show]


Jocelyn Huxley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses like a well dressed Ruler does. His long silver hair reaches down to his waist. His eyes are brown and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Ruler for hire.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, In love. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Jocelyn Huxley, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. Deep blue spinel (900 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Clive, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. A freak accident while working with his Apothecary mother left him crippled. During his travels, Arnold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arnold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arnold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Disciplined, Professionalism. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Arnold Clive, Male Human Fighter 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 18 (+4)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Ignan, Sylvan, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 12000 sp.


Social Check DCs


Patrick Harley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy tan pantaloons and a blue scarf. His skin is also unnaturally pale. He wears his blonde hair down. His thin eyebrows rest above his beady gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Adventurer, Religious. Occupation: Fisher

Voice: American accent

Attributes [hide]

Patrick Harley, Male Human Fighter 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Trey Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Trey Wallace, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Brown-green garnet (140 gp). Amethyst (140 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Theobald Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy silver beard and wild silver hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Religious, Slave. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Theobald Marlowe, Male Human Sorcerer 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp.


Social Check DCs

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