Gerard Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a red shirt with thin green vertical stripes and brown pants. His red hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Mundane, Fearful. Bonds: Attractive, Family. Occupation: Spy
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Giant, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Iolite (50 gp). Bloodstone (50 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Harrington, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. With bright chestnut hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Addict, Insane. Bonds: Attractive, Rich. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp.
Rolf Lincoln, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He has a long red beard with little hanging trinkets. His violet eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Hunter. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and human compassion
Flaws: Racist. Bonds: Attractive, Job, Military, Family. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 gp.
Robert Hadlee, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his lance. With bright brown hair and a scraggly beard. His brown eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: The child of southern immigrants he idolized his mother. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Immigrant. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Theodoric Dalton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His silver hair is kept up in a ponytail inside a top hat. He has several tiny jet earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of drow once and for all.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of drow
Flaws: Insomniac. Bonds: Rich, Enemies, Religious. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp.
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