Adelard Yorke, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. He sports a long brown beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Job, Has a crush. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 20 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Abyssal, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 100000 cp. Violet garnet (1400 gp). Tiger eye turquoise (8 gp). Malachite (8 gp). Alexandrite (1400 gp). Emerald (500 gp). Aquamarine (1400 gp). 1 Minor magic item.
Don Hadlee, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has styled his white hair well, parting it to the right. His eyes, though not visible through his cowl, are green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Emotional, Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 13 (+1) | 6 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 28000 cp. 1 Masterwork Musical instrument. 1 Good lock. 1 Small steel mirror. 1 Small steel mirror.
Shane Ridley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. He has gleaming, smiling brown eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them
History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 gp.
Diggory Coombs, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A strong sense of loyalty to Human people; and to settle down with his crush
Ideals: Joker. Flaws: Racist. Bonds: Mentor, Has a crush. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Guy Yardley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Carpenter, but he got bored and became a Healer. He then took over the family business and is one of the better Healer for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 pp. Red garnet (70 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

