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NPC Generator

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Advanced [show]


Gerard Oakley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miner. His golden hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Extrovert, Entrepeneur. Bonds: Family, Immigrant, Job. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Gerard Oakley, Male Human Monk 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp. Brown-green garnet (110 gp). Malachite (11 gp). Rock crystal (50 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Odo Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Leighton, Male Human Adept 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 6 (-2)15 (+2)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 8
Languages Common, Infernal, Dwarven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rhodochrosite (5 gp). Amber (90 gp). Golden yellow topaz (1000 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ramsay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, green cloak, and is pretty ugly. His silver hair is knotted and matted. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Barrister, who enjoyed hunting, Adelard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Adelard Ramsay, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Smoky quartz (70 gp).


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Peter was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he feels threatened by others

Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Peter Gresham, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Ernest Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic, Disciplined. Flaws: Addict, Fearful. Bonds: Attractive, Mentor. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Ernest Dalton, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)16 (+3) 18 (+4)8 (-1)
Skills Animal Handling +6, Intimidation +1
Senses Passive Perception 14
Languages Common, Gnoll, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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