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NPC Generator

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Advanced [show]


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he dresses in brown turtlenecks beneath a white coat with green slacks. His red hair is kept up in a ponytail inside a feathered hat. His fierce amber eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Nothing but the best is good enough for him; and he would like to get married and retire

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Has a crush, Nature. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Wymar Marley, Male Human Aristocrat 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Chrysoprase (80 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Ogden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and blonde. His brown eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Blacksmith. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Job, Nature, Has a crush. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Percival Ogden, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 8 (-1)8 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears an entirely red suit with tan socks and a vest with buckled shoes. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Rich, Immigrant. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

William Barney, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Shoemaker in town.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Gilbert Dumph, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)10 (+0) 10 (+0)14 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is an epitome of beauty. His black hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Tewksbury, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. 1 Banded mail. 1 Chain shirt.


Social Check DCs

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