Percival Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears skinny pants and wears a yellow and white robe with the hood down. With a patchy golden beard and wild golden hair. His violet eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with writing.
History: Born in the west to a Bricklayer, Percival learned a great deal about his mother's area of expertise. In his 16th year, his parents were killed by a drow raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against drow
Ideals: Disciplined, Artistic. Bonds: Job, Enemies, Military. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Trey Acton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Amethyst (100 gp). Zircon (30 gp). Alexandrite (400 gp).
Adam Stanley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He sports a long white beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adam took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He now travels the world, in search of power and loot.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Ideals: Fighting, Logical. Flaws: Racist, Fearful. Bonds: Nature, Adventurer. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Westbrook, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His silver hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Stylist business at a young age. He was taken as a slave by a traveling circus and forced to perform He's also a talented Sage, but doesn't like to broadcast it.
Motivation: Wants a kiss; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Insomniac. Bonds: Has a crush, Slave, Job. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 11000 sp. Chrysoprase (30 gp).
Guy Churchill, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his scythe ready. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling blue eyes.
Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Professionalism. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 20000 cp. Peridot (70 gp). Hematite (9 gp). Deep blue spinel (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!