Balimaar Huxley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple brown robe with pastel stripes complete with hood. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a crush on the local Miller; and he would like to get married and retire
Flaws: Shy. Bonds: Religious, Immigrant, Mentor, Has a crush. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
Possessions: 33000 sp. Sardonyx (60 gp). 1 Minor magic item.
Guy Hastings, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a green vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy silver hair. His green eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Nature, Poor. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Odo Winthrop, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male sports blue clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.
History: Born to a Farmer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Insane, Shy. Bonds: Religious, Poor. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Lance Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy and is close to two feet long. He has blue eyes and a blue hat with a tan feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc
Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20 pp.
Wymar Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He is portly but not overly obese. His silver hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born in the east, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Flaws: Ugly, Secretive. Bonds: Enemies, Immigrant. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. Sard (50 gp). White pearl (120 gp). 1 Minor magic item.
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