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Advanced [show]


Lewis Woods, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and white robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Bonds: Attractive, Guardian, Rich. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Lewis Woods, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Bentley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: He was born into a rich family. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Ugly. Bonds: Family, Adventurer, Rich, Guardian. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Bentley, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Ignan, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow costume with the symbols of the sun god on his torso. His hair is always cut to a buzz. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Joker, Artistic. Flaws: Addict. Bonds: Family, Nature. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Odo Ramsay, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Rock crystal (70 gp). Black opal (700 gp). Chrysoprase (70 gp).


Social Check DCs


Thomas Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and pastel pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and to be a dyer again

Ideals: Philantrophist. Bonds: Slave, Nature, Adventurer, Job. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Thomas Harley, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Shane Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Shane Harlan, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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