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Advanced [show]


Norman Asheton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He has a golden handlebar mustache and slicked back golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: To be a Shepherd again; and expand his business

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Norman Asheton, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. His auburn hair is long and unkept. His eyes are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Flaws: Ugly, Sensitive. Bonds: Family, Religious, Mentor. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Geoffrey Clifford, Male Human Barbarian 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 900 gp.


Social Check DCs


Justin Melancon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a lot of dark rich colors, with gold accents. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Justin was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Justin Melancon, Male Human Druid 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp. Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (1700 gp).


Social Check DCs


Alexandre Darby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blonde and curly. He has a tattooed face.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and to reunite with his absent mother

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Nature, Family. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Alexandre Darby, Male Human Wizard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Obsidian (14 gp). Black pearl (500 gp). Obsidian (14 gp). Amber (40 gp).


Social Check DCs


Drogo Hayden, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his blonde hair well, parting it to the left. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Drogo Hayden, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp.


Social Check DCs

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