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NPC Generator

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Advanced [show]


Hubert Ryley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely black suit with white socks and a vest with buckled shoes. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and to be a scribe again

Flaws: Fearful, Depressed. Bonds: Job, Family, Nature. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Hubert Ryley, Male Human Fighter 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Geoffrey Rodney, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His red hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Shy, Fearful. Bonds: Immigrant. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Geoffrey Rodney, Male Human Druid 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Stratford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying brother.

Motivation: To find somewhere to settle down; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Mentor. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Gunter Stratford, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)17 (+3) 8 (-1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp.


Social Check DCs


Shane Beverly, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is black, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against illithids; and his religion dominates his actions

Ideals: Passionate. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Beverly, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 15 (+2)6 (-2)
Skills Intimidation +1, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white cloak and cross-gartered black stockings. His tied-back hair is red. His gray eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Detective.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Depressed, Impulsive. Bonds: Adventurer, Rich, Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Solomon Chatham, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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