Rolf Tenley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. He wears his white hair down. He has gray eyes and a pastel hat with a violet feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.
Motivation: Wants a kiss; and a strong sense of loyalty to human people
Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Attractive, Adventurer, Has a crush. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Theobald Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears black leather gloves, a black jacket, and tight pants. He has styled his brown hair well, parting it to the left. His fierce gray eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast desert. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Joker. Flaws: Fearful. Bonds: Enemies, Nature, Job. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 8 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (200 gp). Obsidian (6 gp). Deep green spinel (90 gp). Rhodochrosite (6 gp).
Godfrey Preston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and he feels threatened by others
Ideals: Joker, Logical. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: Rhodochrosite (12 gp). 1 Minor magic item.
Rolf Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor, and he perpetually has his mace ready. He has a very tight haircut. He has gleaming, smiling brown eyes.
Personality: He is overprotective of those who hire his services. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Rolf has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Guardian, Military. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 300 gp.
Kyle Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His auburn hair is smooth and relatively long. His green eyes dart from person to person.
Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants.
Ideals: Athletic, Impeccable. Bonds: Enemies, Military. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Draconic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 cp. Onyx (80 gp). 1 Minor magic item.
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