Everard Yardley, Male Human [Permalink]
Personal [hide]
Description: An older man who is typically in his Locksmith uniform, he is not a threatening figure. His hair is black and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Locksmith business at a young age. His childhood dream was to be a Miller, but he was a colossal failure. He has worked as a Locksmith like his father before him.
Motivation: To be a Miller again.
Ideals: Opinionated, Fighting. Flaws: Ugly, Insane. Bonds: Job. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 4000 sp.
Gunter Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is slicked back into a classic pompadour. His green eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Alexandre Melancon, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fancy grey suit. His blonde hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Flaws: Shy. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 39000 sp. Banded agate (8 gp). Rock crystal (20 gp). Alexandrite (300 gp).
Cory Wesley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with a lost civilization.
History: Gifted from a young age, Cory studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Cory Royston, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large grey jacket. His hair, while still mostly auburn, has prominent grey streaks. His half smiles and gray eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: Cory was born with his father's beautiful face. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 5 years later his spouse died after the birth of his son. Heartbroken, Cory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, In love, Has a crush. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
