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NPC Generator

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Advanced [show]


Norman Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear blue tank tops with green pants. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Addict. Bonds: Attractive, Poor, Nature. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Norman Tenley, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 5 (-3)14 (+2)
Skills Investigation +3, Survival -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2300 sp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Kyle Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He wears his chestnut hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Miner father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by giants. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Kyle Davenport, Male Human Adept 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 67 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)12 (+1) 10 (+0)16 (+3)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp.


Social Check DCs


Anthony Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Nature, Job. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Anthony Gentry, Male Human Paladin 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Royston, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is also unnaturally pale. He has a long blonde beard with little hanging trinkets. His eyes are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he feels kind of lost in life

Ideals: Extrovert. Flaws: Ugly, Disease, Depressed. Bonds: Enemies. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Rolf Royston, Male Human Expert 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Blythe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is dressed in earthy colors with a blue and white handkerchief worn on his left side, and his gloved hand is found clutching a sword. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: Born in the west to a Cartwright, Roger learned a great deal about his mother's area of expertise. A gifted student he started as a Fletcher, but he got bored and became a Cartwright. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Bonds: Adventurer, Job, Family. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Roger Blythe, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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