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NPC Generator

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Advanced [show]


Percival Bradley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a robe, a symbol of his god around his neck, and a scimitar on his belt. He sports a flattop hair cut. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Emotional. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Percival Bradley, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 15 (+2)15 (+2)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Alexandrite (800 gp). Blue sapphire (600 gp).


Social Check DCs


Randal Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His hair is brown, silky, and of moderate length. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker, Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Randal Winthrop, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Moss agate (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Atherton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely grey suit with green socks and a vest with buckled shoes. He wears his black hair down. His blue eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Navigator in town.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

William Atherton, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 80 pp.


Social Check DCs


Hugh Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a moderate pudge and is not very fit. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Optimist. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Hugh Merton, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)14 (+2) 11 (+0)4 (-3)
Skills Deception -1, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Hayden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and he perpetually has his hand crossbow ready. He sports a long white beard, and similarly colored long hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He uses divination through singing.

History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Hayden, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 7 (-2)15 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp. Alexandrite (800 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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