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NPC Generator

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Advanced [show]


Everard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His blonde hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Everard was born with his father's beautiful face. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Everard Wedgwood, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Map Maker does. He has a small bristly mustache and wavy auburn hair. His eyes are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Map Maker.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Mundane. Bonds: Job, Rich, Slave. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Everard Garfield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bernard Hale, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in brown turtlenecks beneath a grey coat with tan slacks. He has moderate length white hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Bonds: Job, Religious, Slave, Adventurer, Military. Occupation: Sailor

Voice: French accent

Attributes [hide]

Bernard Hale, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Gifted, Impeccable. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Shane Ashton, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Carnelian (70 gp). Malachite (8 gp).


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports tan clothing, slightly heavier than average wear. He keeps his silver hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against brigands

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Ernest Acton, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 7 (-2)12 (+1)
Skills Animal Handling +0, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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