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NPC Generator

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Advanced [show]


Wymar Harrington, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Wymar Harrington, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Extrovert, Logical. Bonds: Nature, Adventurer. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Wymar Thorpe, Male Human Druid 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Tiger eye turquoise (11 gp).


Social Check DCs


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear white pants and tee shirts. His white hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Guy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people.

Ideals: Professionalism, Gifted. Flaws: Addict, Racist. Bonds: Poor. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Guy Tattersall, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)18 (+4) 10 (+0)12 (+1)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 14000 cp.


Social Check DCs


Richard Ramsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a white suit, red shirt, and white tie. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Richard Ramsay, Male Human Bard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Just what you see.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. He has a dull look in his gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Terse. Bonds: Rich, Immigrant, Military. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Gentry, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points -5 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 3 (-4)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 30000 cp.


Social Check DCs

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