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Advanced [show]


Everard Darby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Poor, Slave. Occupation: Architect

Voice: French accent

Attributes [hide]

Everard Darby, Male Human Fighter 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 800 gp. Large well-done wool tapestry (200 gp). A delicate brass dragon egg (70 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.


Social Check DCs


Nicholas Hamilton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear black pants and tee shirts. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: He is a Lycanthrope in disguise. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Nicholas Hamilton, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Just what you see.


Social Check DCs


Chad Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars, and a wedding ring on his right hand. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: This man loves music and to teach people music more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Chad was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: In love, Adventurer, Family. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Chad Wordsworth, Male Human Paladin 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Amethyst (150 gp). Fiery yellow corundum (1200 gp). Eye agate (7 gp). Zircon (20 gp).


Social Check DCs


Robert Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He wears his black hair up. His eyes are brown and catlike.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Healer in town.

History: He was born in a small mountains village. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Healer.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Depressed, Impulsive. Bonds: Attractive, Job, Nature, In love. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Robert Clare, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. Cloth of gold vestments (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Gunter Breeden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His golden hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Gunter Breeden, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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