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NPC Generator

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Advanced [show]


Adelard Marley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He has a long brown beard with little hanging trinkets. He has blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Adventurer, Family. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Adelard Marley, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shepherd. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Roger was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Shepherd.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Roger Chatham, Male Human Fighter 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)17 (+3) 11 (+0)8 (-1)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Goblin
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +3

Possessions: Carnelian (20 gp). Alexandrite (600 gp). Sardonyx (20 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His golden hair is cut short. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: The child of a Scribe, who enjoyed hunting, Tim was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he's attracted to the pc

Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Has a crush. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Tim Bradford, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Theobald Rayden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a worn and beaten armor. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his singing dream.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Shy, Disease, Impulsive. Bonds: Adventurer. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Theobald Rayden, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Gunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His white hair is kept up in a ponytail inside a top hat. His gray unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Shepherd mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Gunter Fawcett, Male Human Cleric 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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