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NPC Generator

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Advanced [show]


Gerard Springfield, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Merchant. His brown hair is thinning but still full. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Springfield, Male Human Adept 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Red spinel (150 gp). Jade (150 gp). Red garnet (150 gp). Chrysoprase (20 gp). Jade (150 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He has a long chestnut beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Drogo Westcott, Male Human Druid 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 15 (+2)8 (-1)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 5000 sp.


Social Check DCs


Alex Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Persistence, Athletic. Flaws: Depressed, Insomniac. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Alex Holton, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 9000 cp. Eye agate (5 gp). 4 Smokesticks. 1 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Simon Anderton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red costume with the symbols of the four houses of cards on his torso. His long chestnut hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Has a crush, Adventurer. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Simon Anderton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Everard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His silver hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion.

Flaws: Racist, Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Fidget, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 4 Smokesticks. 1 Everburning torch. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs

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