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NPC Generator

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Advanced [show]


John Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a red scarf. He has a slight overbite and is overall scrawny. His hair is long and black with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: John wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Herbalist.

Motivation: To be a Actor again; and sabotage a competitor

Ideals: Disciplined, Persistence. Bonds: Attractive, Rich, Job. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

John Sydney, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)16 (+3) 8 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 23000 sp.


Social Check DCs


Balimaar Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Secretive, Insane, Insomniac. Bonds: Adventurer. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Kenley, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Roland Northcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a black tunic with brown highlights, and long violet pants that bunch up around his shoes. His right leg appears badly burned and disfigured. He has black hair. His fierce violet eyes like to dwell on things.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Roland Northcott, Male Human Commoner 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 8 (-1)7 (-2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Jade (130 gp). Onyx (60 gp). 1 Chain shirt. 1 Breastplate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Aldous Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Server. His white hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Rich, Military. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Aldous Dayton, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears a violet collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is red and very short. His fierce hazel eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Flaws: Cynical, Ugly. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Gerard Marston, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs

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