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Advanced [show]


Gomory Cotton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a brown suit. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Shoemaker, but he got bored and became a Sculptor. He has achieved small success as a Sculptor.

Motivation: To be a Shoemaker again.

Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Cotton, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Chad Wesley, Male Human [Permalink]

Personal [hide]

Description: This man sports blue clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is golden, silky, and of moderate length. His hazel eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 7 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Chad Wesley, Male Human Monk 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)18 (+4) 17 (+3)6 (-2)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 13
Languages Common, Celestial, Terran, Ignan, Draconic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Guy Morley, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Norman Clayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and typically wears red cloth garments or leather armor. His left leg appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. When Norman reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Insane, Shy, Impulsive. Bonds: Military. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Norman Clayton, Male Human Barbarian 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +4

Possessions: 200 gp. Pink pearl (70 gp). Violet garnet (1000 gp). Brown-green garnet (70 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Selfish. Bonds: Adventurer, Nature. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Frederick Ramsay, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 5 (-3)15 (+2)
Skills Investigation +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs

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