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NPC Generator

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Advanced [show]


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses in green turtlenecks beneath a brown coat with grey slacks, marred by beers. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Greedy, Fearful. Bonds: Mentor, Slave. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Arnold Beckwith, Male Human Wizard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 200 gp.


Social Check DCs


Reynard Barton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his green robe and has his scythe always slung over his shoulder. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Enemies, Poor. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Reynard Barton, Male Human Expert 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +6

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Hubert Weston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is typically in his Body Guard uniform. His chestnut hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and expand his business

Ideals: Gifted. Bonds: Job, Attractive, Poor, Family. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Hubert Weston, Male Human Wizard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Blue quartz (8 gp).


Social Check DCs


Alexandre Van Es, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. Alexandre was born on a far eastern forest where he grew up under the tutelage of his father, an expert Apothecary. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Poor, Religious. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Van Es, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)6 (-2) 11 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Balimaar Benson, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of drow once and for all.

History: He was born into a rich family. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father.

Flaws: Emotional. Bonds: Rich, Enemies, Military, Family. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Balimaar Benson, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 1 Minor magic item.


Social Check DCs

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